Java Setup for MIIIRO

(Setup page for JDK 1.3 here)


Windows Platform:

  1. Hardware/Operating System
    MIIIRO needs to be run on a system with sufficient processing, memory, and graphics capabilities. It is recommended that a PC with at least Pentium 4 1.7GHz, high performance 3D Graphics Card, 512MB RAM, and 21" color monitor supporting 1280x1024 resolution. Windows 2000 or XP is recommended.

  2. Install J2SE 1.4.2 Java Development Kit (JDK) (or later version)
    Download J2SE 1.4.2 SDK from Sun, and install it to the default setup folder, say, c:\j2sdk1.4.2. Add c:\j2sdk1.4.2\bin to the front of the PATH environment variable so that this installed version of Java is used.

  3. Install Java 3D 1.2.1_04
    Download the OpenGL or DirectX SDK version of Java 3D from Sun, and install it to c:\j2sdk1.4.2. (Note: Java3D API 1.3 or later has problem with the OpenFLT Loader). If you can't find it from the website, you can download it here.

  4. Install VRML97 Loader
    Download x3d.zip from Web3D X3D Task Group, and install the file x3d.jar to c:\j2sdk1.4.2\jre\lib\ext\x3d.jar. If you can't find it in Web3D, you can download x3d.jar here.

  5. Install Java Security Policy File
    Copy the file java.policy to c:\j2sdk1.4.2\jre\lib\security\java.policy

  6. Install OpenFLT Loader (Optional)
    Download OpenFLT Loader from Full Sail (or from here), and install the file com.fullsail.j3d.loaders.flt.jar to c:\j2sdk1.4.2\jre\lib\ext\com.fullsail.j3d.loaders.flt.jar

  7. Joystick (Optional)
    MIIIRO supports the use of joystick (such as Microsoft SideWinder Precision Pro) to control the UAVs. You need to download the joystick driver and install it to c:\j2sdk1.4.2\jre\bin\joystick.dll.

  8. Head Tracker (Optional)
    MIIIRO supports the use of head tracker (such as InterSense IS300) to control the camera payload. You need to download the Java Communications API and install it as follows:

  9. GameCommander Voice Input (Optional)
    MIIIRO supports voice input using GameCommander 1.1.4 from Mindmaker, Inc. You need to purchase and install GameCommander, and download and install one of these MIIIRO voice command file, depending on how the MIIIRO Client is run: Java Application, Java Appletviewer, Netscape, and Internet Explorer.

  10. Test the installation
    Use Netscape or IE to download and run this Vrmlet applet. You should see a blue box with a red sphere in the browser.

Linux Platform:

  1. Hardware/Operating System
    MIIIRO needs to be run on a system with sufficient processing, memory, and graphics capabilities. It is recommended that a PC with at least Pentium 4 1.7GHz, 3D Graphics Card supporting OpenGL, 512MB RAM, and 21" color monitor supporting 1280x1024 resolution. MIIIRO has been tested with Mandrake Linux 8.1, XFree86 4.1.0, and Nvidia linux driver 1.0-2313.

  2. Install J2SE 1.4.2 Java Development Kit (JDK) (or later version)
    Download and install J2SE 1.4.2 SDK from Sun. Update the PATH environment variable so that this installed version of Java is used.

  3. Install Java 3D 1.2.1_03
    Download the SDK version of Java 3D from Blackdown. (Note: Java3D API 1.3 or later has problem with the OpenFLT Loader).

  4. Install VRML97 Loader
    Download x3d.zip from Web3D X3D Task Group, and install the file x3d.jar to /usr/local/j2sdk1.4.2/jre/lib/ext/x3d.jar. If you can't find it in Web3D, you can download x3d.jar here.

  5. Install OpenFLT Loader (Optional)
    Download OpenFLT Loader from Full Sail (or from here), and install the file com.fullsail.j3d.loaders.flt.jar to /usr/local/j2sdk1.4.2/jre/lib/ext/com.fullsail.j3d.loaders.flt.jar

  6. Install Java Security Policy File
    Copy the file java.policy to $HOME/.java.policy.

  7. Test the installation
    Use Netscape to download and run this Vrmlet applet. You should see a blue box with a red sphere in the browser.

Solaris Platform:

  1. Hardware/Operating System
    MIIIRO needs to be run on a system with sufficient processing, memory, and graphics capabilities. It is recommended a Sun Ultra 10 or Ultra 60 Workstation with 256MB RAM and Creator3D or Elite 3D graphics card. Solaris 8 is recommended.

  2. Check OpenGL 1.2.3 Installation
    Check by running the command: /usr/openwin/demo/GL/ogl_install_check
    If not installed, you can download OpenGL from Sun. Remember to install the Solaris patches required for OpenGL.

  3. Install Java Development Kit (JDK) 1.4 (or later version)
    Download and install Java 2 Standard Edition (SDK 1.4.2). Remember to install the Solaris patches required for JDK 1.4. Update the PATH environment variable so that this installed version of Java is used.

  4. Install Java 3D 1.2.1_04
    Download the SDK version of Java 3D from Sun. Read the Installation Notes for the patches to install. (Note: Java3D API 1.3 or later has problem with the OpenFLT Loader).

  5. Install VRML97 Loader
    Download x3d.zip from Web3D X3D Task Group, and install the file x3d.jar to /usr/local/j2sdk1.4.2/jre/lib/ext/x3d.jar. If you can't find it in Web3D, you can download x3d.jar here.

  6. Install OpenFLT Loader (Optional)
    Download OpenFLT Loader from Full Sail (or from here), and install the file com.fullsail.j3d.loaders.flt.jar to /usr/local/j2sdk1.4.2/jre/lib/ext/com.fullsail.j3d.loaders.flt.jar

  7. Install Java Security Policy File
    Copy the file java.policy to $HOME/.java.policy.

  8. Test the installation
    Use Netscape to download and run this Vrmlet applet. You should see a blue box with a red sphere in the browser.

Maintained by Kam Tso, Last updated: August 12, 2004.